FacultyOfHowTo

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HOW TO�.


>>If I was you I�d just relax because nobody�s forcing you to do it, you can just make up stuff and enjoy yourselves. >>Just do it, it�s by your rules. >>Ask other people to join in. >>You can use a laptop to type out who is safe and who is not. Or you can imagine in your head what ever you want and see what it�s like. >>Pretend one thing is another thing >>Whatever place you are in you can pretend its somewhere else, like the kitchen can be the city. >>Use towels, watches and gloves, whatever. >>You need at least two people. >>It depends what you�re doing but sometimes it can be fun. >>The best place for it is in the park. >> When you�ve done it someone can say "MISSION ACCOMPLISHED".


HOW TO�. RULES OF THE GAME


>>Build confidence about uncertainty. >>You are playing if you think you are playing. >>Non-verbal communication plays a big part >>What kind of knowledge is important? (Note to self) >>Be critical about the format otherwise you will be subject to it. >>Not everyone can play together. >>Accept you can be in a state of contradiction without resolution. >>It�s not either/or, it can be both, and�







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