FacultyOfHowTo
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HOW TO�.
>>If I was you I�d just relax because nobody�s forcing you to do it, you can just make up stuff and enjoy yourselves.
>>Just do it, it�s by your rules.
>>Ask other people to join in.
>>You can use a laptop to type out who is safe and who is not. Or you can imagine in your head what ever you want and see what it�s like.
>>Pretend one thing is another thing
>>Whatever place you are in you can pretend its somewhere else, like the kitchen can be the city.
>>Use towels, watches and gloves, whatever.
>>You need at least two people.
>>It depends what you�re doing but sometimes it can be fun.
>>The best place for it is in the park.
>> When you�ve done it someone can say "MISSION ACCOMPLISHED".
HOW TO�. RULES OF THE GAME
>>Build confidence about uncertainty.
>>You are playing if you think you are playing.
>>Non-verbal communication plays a big part
>>What kind of knowledge is important?
(Note to self)
>>Be critical about the format otherwise you will be subject to it.
>>Not everyone can play together.
>>Accept you can be in a state of contradiction without resolution.
>>It�s not either/or, it can be both, and�
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